I create and program music and sound design that responds in real-time to user interaction.
Reels
Here are some reels if you want to see examples of my work.
Music for Interactive Media Reel
A quick montage of some projects that I’ve worked on

Adaptive Sound Design Demo
A demonstration of some of my adaptive sound design programming for Breakwater Arena: New Wave

Adaptive Music Demo
A demonstration of adaptive music I created an implemented using FMOD

Longer Music Samples
Extended music samples that show my main areas of skill as a composer

Projects
These are some individual projects I’ve worked on.
The Elder Scrolls: Olenveld
Original score composed for a DLC-sized mod for The Elder Scrolls V: Skyrim


Breakwater Arena: New Wave
Adaptive music and audio design for an online multiplayer battle royale style game



The Killing Tree
Adaptive music and audio design for a casual horror-themed simulation game

Rollaball
Adaptive music and audio design and all programming and development for this classic Unity tutorial project


